So the problem with designing characters who become popular is that, if you’re a needy bastard like me who tracks the Lutece tags when you’re bored, you’re suddenly exposed to a ton of art of said characters in various states of undress.
I’m not one to discourage this sort of thing- no no, I have sketchbooks full of Remus/Sirius stuff from high school- but I figured I might as well give everyone a leg-up with a more detailed guide to Rosalind Lutece’s potential underthings. I’ve seen a ton of drawings of her in corsets from a good 50 years before her time and I… I needed to step in.
Think of this as a primer! Not a be-all-end-all of Edwardian underthings (heck, I’m still learning this stuff), but it might teach you some new fashion terms/ideas you weren’t previously aware of! Go forth, young padawan, and draw historically-accurate Rosalind porn to your heart’s content.
…I do not know if this counts as fanart or not since I’m the one doing it? Whatever. RESEARCH OR DIE MOFOS
God I love dagged sleeves. Almost as much as I love slashed ones. I just want to dag and slash everything I can get my hands on.
I’ve wanted Maleficent to be the first villain in the series for a while now, ever since I made the mental leap between Maleficent’s horns and 15th century horned hennins. The time period works out pretty well, actually, since I wanted her to look a little more dated than Aurora’s 1480’s getup- both houppelandes and horned hennins were all the rage during the early- to mid-1400’s, and they make for pretty good analogues to her official costuming. Sexy stuff.
This proves more than any of the previous pieces that these are adaptations, not improvements. I mean, look at the original Maleficent design- how does one improve on PERFECTION
-C
See the rest of the series HERE
Read the FAQ HERE
Buy prints HERE
My piece for LTD Art Gallery’s Tentacles show that opened this weekend! If you’re in the area, definitely worth scoping it out while it’s up.
I haven’t done pyrography/wood burning in any substantial capacity since high school, but I wanted to get away from digital for a bit since I so rarely get to sell originals at shows- this was my compromise where I didn’t have to worry about finding all my paints.
I’ve also been dying to draw a girl in a nautilus-shaped helmet for something like eight years now, so finally MAKING THAT HAPPEN in a real way
Claire you are spending too much damn time designing background characters who are not the primary focus of this piece
STOP IT
Quick little doodle of Claire from Questionable Content while I was working on a bigger piece- just needed to step away and paint something a little more mindless to freshen up my hand.
Quick lunch study of this photo to loosen myself up while working on bigger pieces.
A lot of people have been asking about Maid Marian, so I figured I might as well give her a shot- a bit tougher when you’re looking at clothing on anthropomorphic animals, of course, but there are still a couple of details that point to the 15th century- the cut of the dress, the ears disguised as a horned hennin headdress, the bag sleeves, etc. I still tried to maintain the relatively simple silhouette of Marian’s dress, just with added period details- making it more of a houppelande by design, and resolving the v-shaped neckline to show the kirtle underneath.
Also really wanted to hide some foxglove motifs in the lining of the gown- it’s subtle, but I think it really ties the whole design together.
See the rest of the series HERE
Read the FAQ HERE
Buy prints HERE
More of my vis dev work for Bioshock: Infinite! (You can see my concepts for young Liz over yonder in this post)
Sooo I also got to work on designing Robert and Rosalind, who you end up meeting pretty early on in the game. I’m only three hours in so I don’t know if their full names are spoilers yet, so I’m playing it safe. :)
The two of them were still in the really early design stages when I was brought on, so I got to have a lot of free reign with them; I’ll be honest, I’d pretty happy rock Rosalind’s final outfit given half the chance.
HEY YOU GUYS GUESS WHAT Bioshock: Infinite is out and I can finally show some of the visual development I did for the game! :D Pretty excited over here.
Figured I’d start off with my dress design process for young Liz, since her alternate outfit has been getting a lot of coverage (no pun intended) over the past couple of months. Irrational wanted a period- and age-appropriate look, so that’s what I was aiming for. I’ve got some more stuff I can share out tomorrow, but I didn’t want to overload you guys with art posts. :)
-C, who is definitely picking up her pre-order after work
(Tremendous thanks to Jorge Lacera and the team at Irrational for briefly welcoming me into the fold- as a huge fan of the franchise I was blown away when they hit me up to do some concept work, and it was an absolute pleasure to contribute in even the tiniest way to what is looking to be an amazing game.)
This is stupid so I redrew it
Figured I could post some of my thumbs for the Bravest Warriors cover! Total design freedom = ideas that are all over the place
My variant cover for Bravest Warriors #09 was just announced! Was given pretty much free reign to do what I wanted, and this was the thumbnail that the editor liked the most- can’t go wrong with bathing suits and sea monsters!
-C
Had an amazing- if busy- time at Wild Wild West Con this weekend!
Spent a large amount of my time doing hand-lettered sharpie signs for the League of S.T.E.A.M. I don’t have photos of all of them, but I’m particularly proud of this bugger for the vaudeville show on Friday.
You guys are the nicest, and often crazy talented! Make a girl blush.
I forget to look at follower count most of the time, but I just noticed that I broke 11k a while back and didn’t notice! Here are some gifts to make you look your fanciest